When the people at MIT design a “pod” from which to play World of Warcraft, which includes a toilet stowed into the gamer’s seat, it is definitely time to give some thought to the time I spend playing the game.
An entire culture could emerge in these games around the mediation between the virtual and real culinary world. You already see this in the game. “Raid food” is synonymous with Hot Pockets because the current raiding environment doesn’t afford the opportunity to cook anything significant.
Time to shift from participant to participant-observer, and get down to business focusing on exactly what my cyber-anthropology thesis will examine. Clearly the MMO gaming environment is a rich and bizarre place, more so than I realized while blinded by immersion in it.